The software provides a freely available application programming interface (API) called Steamworks, which developers can use to integrate many of Steam's functions into their products, including networking, matchmaking, in-game achievements, micro-transactions, and support for user-created content through Steam Workshop.Though initially developed for use on Microsoft Windows operating systems, versions for OS X and Linux were later released.
The Steam overlay and chat functions were intact and present.
Origin already has a peek around your PC for existing EA games.
I spent yesterday looking for fun mods (was previously on vanilla), found a bunch and installed them via Steam Workshop.
I loaded up the game (via Steam), picked which ones I wanted in the mods dialog, and started a new game.
Had other plans, so saved and closed it down almost immediately.
Later, I started up Rimworld again, only to be met with attached image "rimworldbug1.png".
Valve decided to create a platform that would update games automatically and implement stronger anti-piracy and anti-cheat measures.
Through user polls at the time of its announcement in 2002, Valve also recognized that at least 75% of their users had access to high-speed Internet connections, which would only grow with planned Internet expansion in the following years, and recognized that they could deliver game content faster to players than through retail channels.
In the end, deleting Rim World in Steam (delete local files) and reinstalling it made the mods dialog work. So I exited Rim World and copied the list of mods from my savegame into my modsconfig file, and then it was all good again (just mentioning this if someone else is ever in the same spot).
So like this: The log file never had anything of value in it that I could see.
My Mods looked like this: I tried re-adding the mods from the save file, but that didn't help.